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Actions: Detail view  Back to full view

A single action in detail.
About the action rulebooks  

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Standard actions which always do nothing unless rules intervene
Saying yes , Saying no , Burning , Waking up , Thinking , Smelling , Listening to , Tasting , Cutting , Jumping , Tying it to , Drinking , Saying sorry , Swearing obscenely , Swearing mildly , Swinging , Rubbing , Setting it to , Waving hands , Buying , Singing , Climbing , Sleeping 


Singing (past tense sung)

The Standard Rules define this action in only a minimal way, blocking it with a check rule which stops it in all cases. It exists so that before or instead rules can be written to make it do interesting things in special cases. (Or to reconstruct the action as something more substantial, unlist the block rule and supply carry out and report rules, together perhaps with some further check rules.)


Typed commands leading to this action

"sing"

Rules controlling this action

set action variables for    when acting fast  acting fast actions are fast rule   name  unlist 


before    doing anything except examining or reaping in Drawing Room   

before    doing anything except attacking when Nomos bonus is true   

before    doing anything  boots of wandering weirdness rule   name  unlist 


instead of    doing anything with clouds of smoke when the smoke timer of the location is less than 1   

instead of    doing anything with rust spores   

instead of    singing   


check    an actor singing  block singing rule   name  unlist


carry out    (increase detection probability by 100)